Generate Vector Colors¶
Group (Subgroup)¶
Generic (Crystallography)
Description¶
This Filter generates a color for each Element based on the vector assigned to that Element in the input vector data. The color scheme assigns a unique color to all points on the unit hemisphere using a HSV-like scheme.
Parameters¶
Name | Type | Description |
---|---|---|
Apply to Good Voxels Only (Bad Voxels Will Be Black) | bool | Whether or not to assign colors to bad voxels or leave them black |
Required Geometry¶
Not Applicable
Required Objects¶
Kind | Default Name | Type | Component Dimensions | Description |
---|---|---|---|---|
Element Attribute Array | VectorData | float | (3) | Vectors the colors will represent |
Element Attribute Array | Mask | bool | (1) | Used to define Elements as good or bad |
Created Objects¶
Kind | Default Name | Type | Component Dimensions | Description |
---|---|---|---|---|
Element Attribute Array | Colors | uint8_t | (3) | RGB colors |
Example Pipelines¶
License & Copyright¶
Please see the description file distributed with this Plugin
DREAM.3D Mailing Lists¶
If you need more help with a Filter, please consider asking your question on the DREAM.3D Users Google group!