Find Feature Boundary Strength Metrics

Group (Subgroup)

Statistics (Crystallographic)

Description

This Filter calculates the same metrics as in the Find Neighbor Slip Transmission Metrics Filter. However, this Filter stores the values in the Face Attribute Matrix of a Triangle Geometry. The algorithm the Filter uses is as follows:

  1. Find the two Features that are separated by a Face in the Triangle Geometry
  2. Get the average orientation of both of the Features
  3. Calculate the transmission metrics from both directions (i.e. Feature 1 to Feature 2 and Feature 2 to Feature 1)
  4. Store the metrics in the Face map
  5. Repeat for all Faces

Note: Each metric is calculated twice for the two different directions slip could approach the boundary. The values are stored on each Face in the Face map in a way that notes the direction (i.e., when Feature 1 has neighbor Feature 2 and when Feature 2 has neighbor Feature 1) because the direction across the boundary between the Features affects the value of the metric.

Parameters

Name Type Description
Loading Direction float (3x) The loading axis for the sample

Required Geometry

Image + Triangle

Required Objects

Kind Default Name Type Component Dimensions Description
Face Attribute Array FaceLabels int32_t (2) Specifies which Features are on either side of each Face
Feature Attribute Array AvgQuats float (4) Specifies the average orientation of each Feature in quaternion representation
Feature Attribute Array Phases int32_t (1) Specifies to which Ensemble each Feature belongs
Ensemble Attribute Array CrystalStructures uint32_t (1) Enumeration representing the crystal structure for each phase

Created Objects

Kind Default Name Type Component Dimensions Description
Face Attribute Array F1s float (2)
Face Attribute Array F1spts float (2)
Face Attribute Array F7s float (2)
Face Attribute Array mPrimes float (2)

Example Pipelines

Please see the description file distributed with this Plugin

DREAM.3D Mailing Lists

If you need more help with a Filter, please consider asking your question on the DREAM.3D Users Google group!