9.12. Combine Node Based Geometries
Group (Subgroup)
Core
Description
This Filter will combine any node-based geometries together into one node-based geometry. The algorithm is governed by several rules:
All input geometries must have the same geometry type. For example, inputting all Triangle geometries will output a combined Triangle geometry, all Edge geometries will output a combined Edge geometry, etc.
All input geometries must contain vertex and node data that have the exact same names, types, and component dimensions. For example, if one input geometry has an edges array with edges data arrays, all input geometries must have an edges array with edges data arrays that have the exact same names, types, and component dimensions. If one input geometry has vertex data arrays, then all input geometries must have vertex data arrays that all have the exact same names, types, and component dimensions.
Higher order input geometries can include lower order node data. For example, an input tetrahedral geometry can include edge data (as long as all input tetrahedral geometries contain edge data with the same names, types, and component dimensions).
NOTE: Any additional groups, attribute matrices, or arrays that are not one of the following:
Vertex arrays or vertex data
Edge arrays or edge data
Face arrays or face data
Polyhedra arrays or polyhedra data
WILL BE ignored and will not exist in the geometry outputted by this filter.
Input Parameter(s)
Parameter Name |
Parameter Type |
Parameter Notes |
Description |
|---|---|---|---|
Input Geometries |
MultiPathSelection |
The incoming geometries that will be combined together into the destination geometry. All geometries must be of the same geometry type. |
Output Parameter(s)
Parameter Name |
Parameter Type |
Parameter Notes |
Description |
|---|---|---|---|
Combined Geometry |
DataGroupCreation |
The path to the combined geometry |
Example Pipelines
License & Copyright
Please see the description file distributed with this Plugin
DREAM3D-NX Help
If you need help, need to file a bug report or want to request a new feature, please head over to the DREAM3DNX-Issues GitHub site where the community of DREAM3D-NX users can help answer your questions.