9.117. Remove Flagged Vertices
Group (Subgroup)
Data Cleanup (Geometry)
Description
This Filter removes Vertices from the supplied Vertex Geometry that are flagged as TRUE by a boolean mask array. A new reduced Vertex Geometry is created that contains all the remaining Vertices. It is unknown until run time how many Vertices will be removed from the Geometry. Therefore, this Filter requires that a new Data Container be created to contain the reduced Vertex Geometry. This new Vertex Geometry will contain copies of any Feature or Ensemble Attribute Matrices from the original Data Container. Additionally, all Vertex data will be copied, with tuples removed for any Vertices removed by the Filter. The user must supply a name for the reduced Vertex Geometry, but all other copied objects (Attribute Matrices and Attribute Arrays) will retain the same names as the original source.
Note: Since it cannot be known before run time how many Vertices will be removed, the new Vertex Geometry and all associated Vertex data to be copied will be initialized to have size 0. Any Feature or Ensemble information will retain the same dimensions and size.
Input Parameter(s)
Parameter Name |
Parameter Type |
Parameter Notes |
Description |
|---|---|---|---|
Vertex Geometry |
Geometry Selection |
Vertex |
Path to the target Vertex Geometry |
Flagged Vertex Array (Mask) |
Array Selection |
Allowed Types: uint8, boolean Comp. Shape: 1 |
The DataArrayPath to the mask array that marks each face as either true (remove) or false(keep). |
Output Vertex Geometry
Parameter Name |
Parameter Type |
Parameter Notes |
Description |
|---|---|---|---|
Reduced Vertex Geometry |
DataGroupCreation |
Created Vertex Geometry DataPath. This will be created during the filter. |
License & Copyright
Please see the description file distributed with this plugin.
DREAM3D-NX Help
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