```{index} single: Filters; Convert Orientations To Rodrigues Geometry ``` # Convert Orientations To Rodrigues Geometry ## Group (Subgroup) Visualization (Crystallographic) ## Description For each orientation a point inside the stereographic sphere of radius=1 is generated. There is an option to also ensure the point is within the fundamental zone (FZ) for a given Laue class. This is an image of the conversion of a data set of rotation point group 432 into Rodrigues space. ![](Images/Convert_Orientations_To_Vertex_Geometry_2.png) This is the same data, but with the option to convert the data to the Fundamental Zone (FZ) set to ON. ![](Images/Convert_Orientations_To_Vertex_Geometry_1.png) Note the coloring used in the previous images is via an IPF-Z <001> Coloring. ### Input Parameter(s) | Parameter Name | Parameter Type | Parameter Notes | Description | |----------------|----------------|-----------------|-------------| | Input Orientation Type | Choices | | Specifies the incoming orientation representation enumeration index | | Input Orientations | Array Selection | Allowed Types: float32, float64 Comp. Shape: 349 | The complete path to the incoming orientation representation data array | | Copy Vertex Arrays | MultiArraySelection | | Paths to vertex-related DataArrays that should be copied to the output rodrigues vertex geometry | | Convert To Fundamental Zone | Bool | | Convert the orientations to the fundamental zone. | | Input Phases | Array Selection | Allowed Types: int32 Comp. Shape: 1 | The phases of the data. The data should be the indices into the Crystal Structures Data Array. | | Crystal Structures | Array Selection | Allowed Types: uint32 Comp. Shape: 1 | Enumeration representing the crystal structure for each Ensemble | ### Output Vertex Geometry | Parameter Name | Parameter Type | Parameter Notes | Description | |----------------|----------------|-----------------|-------------| | Output Vertex Geometry | DataGroupCreation | | The complete path to the vertex geometry that will be created | | Output Vertex Attribute Matrix Name | DataObjectName | | The name of the vertex attribute matrix that will be created | | Output Shared Vertex List Name | DataObjectName | | The name of the shared vertex list that will be created | ## Example Pipelines ## License & Copyright Please see the description file distributed with this **Plugin** ## DREAM3D-NX Help If you need help, need to file a bug report or want to request a new feature, please head over to the [DREAM3DNX-Issues](https://github.com/BlueQuartzSoftware/DREAM3DNX-Issues/discussions) GitHub site where the community of DREAM3D-NX users can help answer your questions.