11.6. Interpolate Values To Unstructured Grid

THIS FILTER IS UNTESTED, UNVERIFIED AND UNVALIDATED. IT IS AN EXPERIMENTAL FILTER THAT IS UNDERGOING LONG TERM DEVELOPMENT AND TESTING. USE AT YOUR OWN RISK

Group (Subgroup)

Reconstruction (Grouping)

Description

This filter will sample a point cloud’s data onto a target unstructured grid (Vertex, Edge, Triangle, Quad, Hex, Tet Geometry) via a nearest neighbor algorithm.

Initial Input Point Cloud

Input Point Cloud with target unstructured grid

Final data assigned to the target unstructured grid

Input Data Objects

Parameter Name

Parameter Type

Parameter Notes

Description

Node-Based Geometry To Interpolate

Geometry Selection

Vertex, Edge, Triangle, Quadrilateral, Tetrahedral, Hexahedral

DataPath to node-based geometry to interpolate

Interpolated Node-Based Geometry

Geometry Selection

Vertex, Edge, Triangle, Quadrilateral, Tetrahedral, Hexahedral

DataPath to node-based interpolated geometry

Attribute Arrays to Interpolate

MultiArraySelection

DataPaths to interpolate

Output Data Object(s)

Parameter Name

Parameter Type

Parameter Notes

Description

Use Existing Attribute Matrix

Bool

Use an existing attribute matrix to store the interpolated arrays.

Vertex Attribute Matrix

AttributeMatrixSelection

Vertex attribute matrix to store the interpolated data

Created Vertex Attribute Matrix

DataObjectName

DataPath to created AttributeMatrix for interpolated data

References

Example Pipelines

DREAM3D-NX Help

If you need help, need to file a bug report or want to request a new feature, please head over to the DREAM3DNX-Issues GitHub site where the community of DREAM3D-NX users can help answer your questions.