Saving and Loading State Files
Saving a State File
Before saving the visualization state to a DREAM3D-NX state file, there are a few important caveats to make note of;
The state files will not save any camera linking currently set between render window splits
The geometries loaded in the visualization must be saved to an associated supported file type (see Importing Data From a File section) in order to save the visualization state.
If the geometry came from a DREAM3D-NX pipeline, then the last enabled filter of the pipeline must be the Write DREAM3D Filter
Once you have a valid state for saving, there are two ways to create a state file.
Loading a State File
Before loading a state file, it is important to note that the current split views/render window settings will be cleared and any geometry data currently loaded into the visualization might be deleted.
Make sure the Render Properties view is active. This will be docked along the right side of the DREAM3D-NX window by default along with the Data Structure tab.
Render Properties View
Select the Load State option from one of two menu locations;
Right-click an item in the Visualization Pipeline Browser section of the Render Properties view and select the Load State option from the context menu that appears
Visualization Pipeline Browser Context Menu
Navigate to the Visualization menu bar menu and select the Load State option.
Visualization Menu Bar
In the file browser that appears, navigate to the state file you wish to load and select Open. 3D geometric data found in any of the source files will be loaded into the Visualization Pipeline Browser tree, any color by data arrays contained in the source files will automatically be applied to the geometry when it renders, and all representation, filter, and render window settings will be restored.