8.80. Compute Vector Colors

Group (Subgroup)

Generic (Coloring)

Description

This Filter generates a color for each Element based on the vector assigned to that Element in the input vector data. The color scheme assigns a unique color to all points on the unit hemisphere using a HSV-like scheme. The color space is approximately represented by the following legend.

Images/VectorColors

Optional Data Mask

Parameter Name

Parameter Type

Parameter Notes

Description

Apply to Good Voxels Only (Bad Voxels Will Be Black)

Bool

Whether or not to assign colors to bad voxels or leave them black

Mask Array

Array Selection

Allowed Types: uint8, boolean Comp. Shape: 1

Used to define Elements as good or bad

Input Data Objects

Parameter Name

Parameter Type

Parameter Notes

Description

Vector Attribute Array

Array Selection

Allowed Types: float32 Comp. Shape: 3

Vectors the colors will represent

Output Element Data Object

Parameter Name

Parameter Type

Parameter Notes

Description

Vector Colors

DataObjectName

RGB colors

Example Pipelines

DREAM3D-NX Help

If you need help, need to file a bug report or want to request a new feature, please head over to the DREAM3DNX-Issues GitHub site where the community of DREAM3D-NX users can help answer your questions.