10.20. Compute IPF Colors (Face)
Group (Subgroup)
Processing (Crystallography)
Description
This Filter generates a pair of colors for each Triangle in a Triangle Geometry based on the inverse pole figure (IPF) color scheme for the present crystal structure. Each Triangle has 2 colors since any Face sits at a boundary between 2 Features for a well-connected set of Features that represent grains. The reference direction used for the IPF color generation is the normal of the Triangle.
Input Triangle Face Data
Parameter Name |
Parameter Type |
Parameter Notes |
Description |
---|---|---|---|
Face Labels |
Array Selection |
Allowed Types: int32 Comp. Shape: 2 |
Specifies which Features are on either side of each Face |
Face Normals |
Array Selection |
Allowed Types: float64 Comp. Shape: 3 |
Specifies the normal of each Face |
Input Feature Data
Parameter Name |
Parameter Type |
Parameter Notes |
Description |
---|---|---|---|
Average Euler Angles |
Array Selection |
Allowed Types: float32 Comp. Shape: 3 |
Three angles defining the orientation of the Feature in Bunge convention (Z-X-Z) |
Phases |
Array Selection |
Allowed Types: int32 Comp. Shape: 1 |
Specifies to which phase each Feature belongs |
Input Ensemble Data
Parameter Name |
Parameter Type |
Parameter Notes |
Description |
---|---|---|---|
Crystal Structures |
Array Selection |
Allowed Types: uint32 Comp. Shape: 1 |
Enumeration representing the crystal structure for each Ensemble |
Output Face Data
Parameter Name |
Parameter Type |
Parameter Notes |
Description |
---|---|---|---|
IPF Colors |
DataObjectName |
A set of two RGB color schemes encoded as unsigned chars for each Face |
Example Pipelines
(03) SmallIN100 Mesh Statistics
License & Copyright
Please see the description file distributed with this Plugin
DREAM3D-NX Help
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